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Basic Infantry


Welcome to the CTB’s Basic Infantry Guide. Here you will find all the information required to operate within a Section of Combat Team Bravo.


The Objective

The information here is what we teach new recruits. This guide is for reference to the information taught during our training events, to be accessed at any time for further reading, or touching up on core skills.



There are a number of acronyms that will be used within this guide that may / may not have appeared in other pages here. A brief summary is found below.

  • AO - Area of operation
  • AAR - After Action Report
  • ASR - Alternate Supply Route
  • BP - Blocking Point
  • CAS - Close Air Support
  • FOB - Forward Operations Base
  • FSG - Fire Support Group
  • FSP - Fire Support Position
  • FTL - Fire Team Leader
  • FUP - Form Up Point
  • JTAC - Joint Terminal Attack Controller
  • LOE – Limit of Exploitation
  • LOCSTAT – Location Status
  • LZ - Landing Zone
  • MSR – Main Supply Route
  • OP - Observation Point
  • OPORD – Operation Order
  • RP - Rally Point
  • RTO - Radio Operator
  • SBF - Support By Fire
  • SITREP – Situation Report
  • SL - Squad Leader
  • WP - Way Point

Basic/Contact Drills

The Basic Drill is what all individual soldiers are supposed to perform when they come under “effective fire” until his Team / Squad Leader issues instructions. . The basic drill goes as follows: Return Fire Call Contact Go to ground Move to Cover Observe Aim Fire Section holds until orders are issued by Squad Leader …

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Team Structures

Basic CTB Infantry Section      Command Section Leader – in command (Secco) Attached support unit (examples: RTO, Medic)      Assault Team leader Rifleman Automatic Rifleman (LSW) Assistant  Rifleman      Guns Team leader – 2IC Rifleman MMG Gunner (GSW) Assistant GSW Rifleman   Or, alternatively, we do operate with 8 man teams as …

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Successive Bounding

Team Movement/Drills

Patrolling Techniques There are 3 main focus’ that your attention should be drawn to when patrolling. 1. The Enemy This includes enemy personnel, anti-personnel devices, foreign objects in the environment (tents, emplacements etc.) 2. Cover Keep an eye out for available cover near you. Knowing where you can move in a hurry, will help should …

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Squad Line Formation


All Round Defence The All Round Defence is conducted when the Fire-Team must hold in a location, for any extended period. It provides 360 degress of cover, and members of the Fire-Team can displace easily between eachother (for example, 2IC moving around checking everyone’s ammo count).   Column The column is an effective patrolling formation. The Fire-Team …

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Casualty Treatment

It is inevitable that during a game, someone is going to take a round to the face and become incapacitated. This SOP is to assist with the recovery and treatment of said individuals. First Response When someone goes down, do not assist them immediately. Report the affected member to your section and continue with your …

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